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iOS 11 Fundamentals

Creating Adaptive UI Using Traits and Size Classes

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Building for iOS is an incredibly valuable skill for any developer. In this course, youll use Xcode and Swift to make iOS apps with adaptive user interfaces that work on multiple devices, explore iOS app architecture, and more.

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Creating iOS Apps with Multiple Screens

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Simon is a staff author at Pluralsight. With a 30-year background in programming and teaching, he obsesses on making complicated subjects accessible, memorable, and easier to learn. Since 2002, hes recorded dozens of popular and highly-rated training courses. His current focus is on iOS and computer science topics.

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Developing for iOS is a valuable and in-demand skill, but if you havent developed in the Apple world before, it can be surprisingly different. In this course, iOS 11 Fundamentals, youll quickly get up and running using Xcode 9 and Swift 4 to build great iOS apps and tap into the latest features in iOS 11. First, youll see the tools and learn how to create iOS apps with adaptive user interfaces that work on multiple devices (including iPhone X). Then, youll learn how to manage iOS projects and define the building blocks of your own iOS applications. Finally, youll explore working with data-driven controls and understand navigation options. By the end of the course, youll know current best practices, iOS architecture, and the most important ideas you need to feel comfortable bringing your developer skills into the iOS and Apple developer world.

Creating and Configuring iOS Tables

Revit Architecture: Modeling Families

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