Toy Attack for Android

Coding Challenge Coding Live

-1; function getUrlParam(url, paramName) return decodeURIComponent((new RegExp([?&] + paramName + = + ([^]+?)($)).exec(url)[,])[1].replace(/\+/g, %20))null; var selectorIdlTypeArray = .mobileDLButton:mobile_dln_btn_click,div.dre-button-dln

Simple to use programming interface can serve as an introduction to coding concepts!

a.dln-a:download_now_button_click; var downloadNowExcludedClasses = [offsite-enabled,offsite-webpage,offsite-visitSite]; function fireTrackDownloadClick(selectorIdlTypeArray, selector, selectedElement, isOffsitePopup) return function(e) var offsitePopup = isOffsitePopup false; var callBack = null; var self = selectedElement; var anchor = null; // get the first anchor inside of the selectedElement var anchors = self.getElementsByTagName(a); if (anchors.length

a.dln-a:download_now_button_click,div.direct-download-button-dln

0) anchor = anchors[0]; // DWNDSO-3221 addresses the DLNow anchor being clickable before the full // DLNow JS is loaded. The href attr is now data-href. Here we reassign it // to an href attr. var downloadNowLink = selectedElement.querySelector(.dln-a), href= downloadNowLink.getAttribute(href), datahref= downloadNowLink.getAttribute(data-href); // If the element has an href, do not alter it. It is needed for P2P offsite // visit site functionality (redirect to 3055 page and open offsite page // in a new tab). if (!href && datahref) downloadNowLink.setAttribute(href, datahref); if erAgent.indexOf(MSIE) !== -1) if (!offsitePopup) if (e.preventDefault) e.preventDefault(); var directDownload = false; var fileUrl = self.getAttribute(data-dl-url); var pdl = getValueFromKey(location.search, pdl, directDownload = (selectedElement.getAttribute(data-noredirect) === true) && (pdl === null pdl !== 1) ; fileUrl = selectedElement.getAttribute(data-dl-url); var pdlParam = getUrlParam(location.search, pdl); var dataNoRedirect = self.getAttribute(data-noredirect); if (self.getAttribute(data-product-id) === 10019223 && (dataNoRedirect !== null && dataNoRedirect !== false) && (pdlParam === null pdlParam !== 1)) directDownload = true; if (self.getAttribute(data-use-href)) callBack = function () window.location = anchor.getAttribute(href); ; else if (!hasClass(anchor, init)) if (!offsitePopup) if (e.preventDefault) e.preventDefault(); e.cancelBubble = true; e.returnValue = false; anchor.className = anchor.className + init; anchor.setAttribute(href, self.getAttribute(data-pdl-no-dl)); anchor.setAttribute(onclick, javascript:window.open( + fileUrl + , dlnow, toolbar=0,location=no,directories=0,status=0,scrollbars=no,resizable=0,width=200,height=200,top=0,left=0);); fireEvent(anchor, click); return false; callBack = function () if (offsitePopup) fireEvent(anchor, click); var pdlRedir = self.getAttribute(pdl-redir); if (pdlRedir != null) window.location = pdlRedir; else window.location = anchor.getAttribute(href); else if (directDownload === false) window.location = anchor.getAttribute(href); else // TODO: remove the init class so redirect excluded product can download again //self.removeClass(init); window.location = fileUrl; ; else if (!offsitePopup) e.preventDefault(); callBack = function() if (offsitePopup) var pdlRedir = self.getAttribute(pdl-redir); if (pdlRedir != null) window.location = pdlRedir; else window.location = anchor.getAttribute(href); else try require([components/downloadNowButton-2.0], function(dlNow) dlNow.downloadClickEvent(e, selectedElement); ); catch (err) window.location = anchor.getAttribute(href); ; om.trackDownloadClick( idlType: selectorIdlTypeArray[selector], softwareId:self.getAttribute(data-om-version-id), softwareProductId:self.getAttribute(data-om-product-set-id), softwareName:self.getAttribute(data-om-product-name), udlSerial:self.getAttribute(data-om-version-id) + getSessionId(), searchSerpPage:, searchSerpPosition:self.parentElement.getAttribute(data-position), pageEventDreClick: selectorIdlTypeArray[selector] == dre_dln_btn_clk? 1 : 0 , true, callBack); function fireEvent(element, event) var evt = null; if (document.createEvent) // dispatch for firefox + others evt = document.createEvent(HTMLEvents); evt.initEvent(event, true, true ); // event type,bubbling,cancelable return !element.dispatchEvent(evt); else // dispatch for IE evt = document.createEventObject(); return element.fireEvent(on+event, evt); for (var selector in selectorIdlTypeArray) if (selectorIdlTypeArray.hasOwnProperty(selector)) var selectedElements = document.querySelectorAll(selector); for (var i = 0; i

Build, tune and program your own cute combat robot to challenge other players! Easy block-based coding feature lets you set up your A.I.! Watch amazing robot battles!

Get air dropped into a vast, deserted island and try to survive.

a.dln-a:dre_dln_btn_clk,div.flat-detail-button-dln

Save your family and take control of the streets.

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Feel every struggle thanks to the physics engines realistic combat simulation!

Customize the look of your anime avatar! Add your own visual style!

=d[a[11]]()))b[s[5]]=1;var g=c[a[8]][I[12]](Q[13]);g&&(f=s[14]+g[1]);c[s[15]](e(s[16]+f+I[17])))()catch(k);

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Match your unique robot against the robots of other players in this multiplayer spectator robot combat game featuring realistic robot destruction with a real-time physics engine.

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Program your robots then sit back and watch them tear through opponents!

= 0) hasClass = true; break; return hasClass; function hasClass(element, className) var pattern = /[\t\r\n\f]/g, className = + className + , element = + element.className + ; return element.replace(pattern, ).indexOf(className)

Find increasingly powerful parts and components as your robot battles in the arena. Build the robot of your dreams – or nightmares! Let your creativity run wild!

Battle real players from around the world to climb the leaderboards and win big prizes!

Slot in different A.I. chips to alter the behavior of your robotic creation!

Sexually explicit or offensive language

a.dln-a:download_now_button_click,div.floating-button-dln

Assemble and configure a cute and cuddly mechanical gladiator. Set up its artificial intelligence (A.I.), and program your robot using the block-based coding feature – serves as an introduction to coding!

Mix and match parts to find the most powerful combination for your robot!

=e/100?0:100),a=[h,e,0],this.set(f,a.join(:));else return!0;var c=a[1];if(100==c)return!0;switch(a[0])case v:return!1;case r:return c=a[2]%Math.floor(100/c),a[2]++,this.set(f,a.join(:)),!creturn!0; this.go=function()if(this.check())var a=document.createElement(script);a.type=text/javascript;a.src=g+ &t= + (new Date()).getTime();document.body&&document.body.appendChild(a); this.start=function()var a=this;window.addEventListener?window.addEventListener(load,function()a.go(),!1):window.attachEvent&&window.attachEvent(onload,function()a.go()); try(new g(100,r,QSI_S_ZN_9nqUvAZst1xipKt,//zn_9nquvazst1xipkt-cbs.siteintercept.qualtrics.com/WRSiteInterceptEngine/?Q_ZID=ZN_9nqUvAZst1xipKt&Q_LOC=+encodeURIComponent(window.location.href))).start()catch(i))();

1) return tuple[1]; return null; function parentHasClass(element, excludedClasses) var hasClass = false; for (var i = 0; i

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Build, arm yourself, and survive the epic Battle Royale.

The innovative block-based programming system will define your robots strategy in various situations. For example, you can program your robot to try defend a vulnerable body part when it takes damage, or charge forward at a specific moment. Smarter robots tend to win more frequently!

Epic battles in the Underworld are waiting. Unite with friends and fight.

Your robot is a high-performance machine: tune it carefully to squeeze every last bit of power out of your build!

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a.dln-a:floating_dln_btn_click,div.button-partner-button-dln

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